Game froze during breach
Hey the game froze as if it was in a paused mode w/o the overlay, i still could use the menu but nothing else was moving although the (idle) animations where still playing there, like fire, the environment stuff like sand storms and bugs.
Here is the relevant log entry i guess: 2024/12/26 13:35:11 406596125 403248f7 [INFO Client 11028] [SHADER] Delay: ON 2024/12/26 13:35:23 406608609 93b1acf4 [CRIT Client 11028] [RENDER] Shader uses incorrect vertex layout (expecting 0x28) 2024/12/26 13:35:53 406638562 d8012f20 [CRIT Client 11028] Error executing GEAL on Metadata/Monsters/PitifulFabrications/PitifulFabrication03_@78 [626]: Expression passed to function gave an empty result, expected a number type 2024/12/26 13:35:53 406638562 d8012f20 [CRIT Client 11028] Error executing GEAL on Metadata/Monsters/PitifulFabrications/PitifulFabrication03_@78 [628]: Expression passed to function gave an empty result, expected a number type 2024/12/26 13:35:53 406638656 d8012f20 [CRIT Client 11028] Error executing GEAL on Metadata/Monsters/PitifulFabrications/PitifulFabrication03_@78 [630]: Expression passed to function gave an empty result, expected a number type 2024/12/26 13:35:54 406638921 d8012f20 [CRIT Client 11028] Error executing GEAL on Metadata/Monsters/BoneCultists/BoneCultist_Necromancer/BoneCultistNecromancer@78 [624]: Expression passed to function gave an empty result, expected a number type I am using a AMD Radeon RX 7900 XTX on win11 Last bumped on Dec 26, 2024, 7:46:43 AM
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