This game is so ridiculously easy, I can hardly believe it

I honestly can't imagine how you ended up designing it this way. A game should be challenging—really challenging, to the point where players should be struggling to stay alive! But instead you decided to add this totally unnecessary rolling mechanic. I’ve always thought it should be more like Raiden, where you dodge your way through bullet hell.

And the portals—why keep six? You should’ve limited it to just one portal per player! That way, each team member would only have one portal to use. Imagine the tension! That’s how you create a real sense of dread and satisfaction when they finally beat a level.

And then there are the potions. Honestly, I thought for sure you'd remove them entirely. I mean, why not have players use talent trees or equipment to restore health, right? But no—you decided to keep a health potion and a mana potion. What a letdown... I really hope you consider making some changes here, so players can experience a difficulty level like they’ve never seen before.
Last bumped on Dec 25, 2024, 11:40:24 PM

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