Omen cost 25k tribute (League Mechanics Underwhelming)
And with fully maxxed out ritual passive tree, and with juiced t15 maps, you average 2-3k tribute per map. Sometimes 5k, but reroll costs money remember, and deferring costs tribute as well. So when I saw that omen, I could not even deferr it was incredible, bad experience.
Expedition feels worthless, with an ability to craft and buy only subpar lvl79 items, limiting access to end game lvl82+ gear. The amount of mobs is underwhelming as well. Breaches are fun as long as you dont step on unseen aoe death slog exploding after you clear the wave of mobs. It is the most rewarding mechanic in maps, but there is only one boss, with only one or two items that don't sell for ex. Sekhmesis trial (Sanctum) is stupid, you get no real rewards from floors or rooms, just keys, in exchange for... garbage. I have done t4 80lvl trial, got almost 10 of each kind of key, and what, I got no decent loot, few worthless jewels from chests. Trial of Chaos is peak stupidity, it is hard on low levels, easy on high levels, but either way it is zero reward, and pure time waste, I have killed trialmaster 12 times? 9 useless masks, 3 useless belts, not worth 1ex, my expenses on fragments, 12x50ex = 600exalts, the trial is needlessly extended by timers like survive 1.5 minute, while you wait afk for mobs to spawn and they spawn a few? and instantly die? And the main boss drops relics, out of which one costs 2div? others are garbage. I did the trial 8 times, and only had 2div relic drop once. Delirium is by far the worst mechanic, simulacrum is impossible to clear without immunity to both stun and freezes, and we have only one charm slot...... on endgame belts. This is by far the most difficult and overtuned mechanic. Mirrors feel worthless, they expire rapidly, bring little rewards, fog movement is bugged? Rewards are bugged? Atlas mapping feels tedious grind, you have to clear 4-6 towers, put in 10 maps precursor in each one, and then find the places that got augmented well, to really farm juiced maps. You have no choice about the type of map you play, with about half of maps being atrocious in design and backpedalling. There are maps that take 5minutes to go through by blink and you still have to solve the maze like quest, where does the rare mob hide? Last edited by GODOFWARSANCHEZ#4574 on Dec 25, 2024, 2:57:38 AM Last bumped on Jan 28, 2025, 4:55:37 AM
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Following up with your comment on Rituals, I just had the same experience with an Omen of Dextral Erasure. It cost 21,200 tribute to buy, the map after 4 rituals only net me 2,276 tribute. I couldn't even afford the defer cost which was over 3k tribute. You should ALWAYS be able to defer an item. So you can atleast work on getting it over time. Seeing these items pop up and not even be able to work on getting them is very discouraging, it also has to be inflating the market price for them as well due to how many people can't even get them when they see them. Agreed, terrible feeling and bad experience.
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Hahahaha seems like it’s not the game for you
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" That's not properly juiced setup then. You should be hitting 7-9k with a packsize heavy setup. |
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" for sure. when ritual league was first added people were getting tabulas in act1 and they couldnt afford to defer them, the devs said please report this its a bug, of course you should be able to defer them with the full tribute of the zone. why are we getting things in the window we cant even defer now? this has to be a bug right? this cannot be an intended mechanic, at all, regardless of you not having any points in ritual if its in the window and u have the full tribute of the zone to spend there cannot be any excuse for an item being unable to even defer. it has to be a bug and it has to be fixed. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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