Forsaken Miner mob is out of whack

I am absolutely ok with one shots, but this mob looks like an oversight:

- No discernible figure or sound: you can't tell at a distance that there's one in your vicinity.
- No area indicating an explosive: they drop a grenade, and said grenade does not draw an area.

- No time to get out of the way: there's barely 1 second between death and explosion.

- It has stagger build up: if you survive one hit, you can't get out alive because of the staggered character and 2 more grenades dropping.

- Not enough visibility on explosive dropping: I had to record, zoom and slowmo the video to understand they were dropping something explosive.

- Extremely high damage: it completely invalidates any build that doesn't have an incredibly high amount of armour and hp. In a game that's going to have melee skill autotraveling your character to the enemy, this doesn't feel right.

Furthermore, it appears in maps where you wouldn't even say they should, like woods or temples biomes. And the worst part is that they do not always appear, so you might think a biome is clear of Forsaken Miners, but it isn't.

Over 200+ maps, this guys are the number one cause of my deaths, aside from some unknown flashes that instakill me and still haven't idetified.
Last bumped on Jan 29, 2025, 10:23:18 AM
I just got stun-locked to death by these miners, they attack fast, aoe, and have extremely high damage. I died before I saw them on screen.
Can confirm this is still the same bulls**t. Level 97 here with capped res, CI, 10.3k flat es etc. mapping on willow and two white forsaken miners were amongst a larger pack of white mobs in some trees. Willow is already awful for visual clarity, and I didn’t even know I engaged forsaken miners until I clipped it to watch it back. Cleared the pack and within 1 second I took 10.1k ES damage and was stunlocked. Within a half a second from this a second explosion went off. After watching the clip I could see my cursor pass over “forsaken miner” white mobs, and could hardly see any animation for this. Really enjoy POE2, but I’m actually taking a break from the game after this. I was slowing down already, but this killed my vibe. When white mobs/map visual clarity are so out of whack months after launch that I can lose quite a few hours of xp in a split second with an overtuned character, it’s a sign to come back when things get corrected.

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