buff minion builds with allowing minions to take aggro
TLDR: If enemy run fast and elemental aura and targets the player in high tier maps = die with minion builds
that feels like shit because they can randomly full aggro on the player from off screen then run straight through the horde of minions at the player until they beat the brakes off the player or are killed. Add a way to pull aggro off of player to minions because in order to make minions viable you have to waste passive/gear stats on spirit, minion hp, minion resist, etc and if a fast enemy that can blow up can just run through and ignore all minions and your minions dont even try to help you there is no reason to play minion builds in high tier maps. Also the minion command key alot of the times wont work once in a fight especially if there is bad terrain that makes them body block each other and the minions if they listen they will move to the spot you pinged and then afk and watch you die. Last bumped on Dec 24, 2024, 2:43:01 AM
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