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Issues with POE2 (Specific to Gameplay)
Performance Issues during Ascension: The game is running at the lowest resolution with performance priority. During the Ascension sequence (lever pull and mob killing), the game suffers a significant FPS drop (down to 5-10 FPS). This FPS drop is likely due to a large number of mobs accumulating during the timed period of the event. Ascension Exit Bug: After dying or failing an Ascension, there is no button to return to the Hideout. Players are forced to close the game to exit the Ascension sequence. League Content Visibility on Map: In PoE1, league mechanics (e.g., Ritual, Breach, Essence) were marked on the map where they appeared. In PoE2, this marking is absent; even after full map exploration, there is no indication of league mechanic locations or their completion status. The large map size in PoE2 makes it tedious to explore the same map multiple times when league mechanics might be present but not visible. Aim Assist Issues: The Aim Assist system interferes with manual analog stick aiming. The Aim Assist prioritizes its targets, overriding the player's directional inputs, making precise aiming difficult. This is a regression from PoE1 where aiming worked as expected. Suggestions/Requests Item Filter Implementation: Players have already created item filters. The developers are asked to provide an option to easily import/attach these player-created filters into the game. Item Pickup Aim Assist: The Aim Assist for item collection is not working effectively. The abundance of useless items makes it difficult to pick up desired items. The issue worsens as the game progresses, due to the increased number of item drops. In Summary This outlines the specific issues that the player is facing, focusing on bugs, performance, map issues, aim assist problems and item filter implementation. Last bumped on Dec 22, 2024, 12:04:03 AM
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