Viper Napuatzi in cruel - WTF?

First: as a day-1 PoE player I love what you did to the game!
Second: normal was (too) hard, especially for "normal" people
Third: cruel was (too) easy.. until Viper Napuatzi. I almost never died to any of the bosses before, including act bosses.

:/
Last bumped on Dec 22, 2024, 5:01:16 AM
That Boss is entirely balanced around perfectly timed dodge rolls more so than any other boss, lmao. I had to learn the hard way. Also no issues otherwise in the campaign
Last edited by Strickl3r#3809 on Dec 21, 2024, 6:14:48 PM
fix chaos res + watch the circles when she is in the air + watch the spears when they go green

really that hard for you to manage?
Bosses need to have their HP cut by about 90%, and she's a prime candidate.
This boss needs to be seriously adjusted. Problem is the hard hitting poison attacks which require perfect timing to dodge. If you are an energy shield character (so double damage on the shield, and low health most likely) and don't have the best reaction times...

Just gave the game a negative review on Steam because of this boss and Rathbreaker. She wasn't fun on normal, and she's utter garbage on cruel.
Just press space when you see them preparing to hit you with their spears. It doesn't matter where you are or the direction, just press space
Rathbreaker is even worse. Not initially. Hard in the campaign yes but you get to retry. But that stupid hyena is back in maps and there it's 1 try only and it is affected by mods obv.
Viper is a "have you actually learned to dodge roll" check.
"
Ankh_13#4218 wrote:
Viper is a "have you actually learned to dodge roll" check.


Not acceptable.
Didn't have any problems with 0 chaos res on this boss. It was fine even on cruel.

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