Minions Disappearing out of Range Problem
I am calling this a problem because this makes mapping with minions incredibly annoying and hard. If we are to have perma minions in poe 2 they should respawn next to us when out of range instead of dying. I believe this makes much more sense, if not please explain to me why not.
Trust your mind and strengthen your abilities! Last bumped on Dec 26, 2024, 8:50:44 AM
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Some hearsay to add insult to injury:
I read (and never tested it myself) that you can circumvent this mess by bringing a random 2nd weaponset and make sure all minionskills are only assigned the 1st weaponset. Apparently this despawns minions whenever you switch to 2nd set and resummons them instantly if you switch back. Basically like convocation in poe1. Again, never tested it which is why I regard it as hearsay or a rumor atm but you might give a shot and report back. If it works, you found a workaround which would make the current situation even more hilarious. Why is that a thing to begin with? Sounds stupid to me. |
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