I've heard there are unique items in PoE 2
As title - I played only 30 hours SSF, mostly Ranger so maybe not enough to drop even 1 unique. I've heard there are plenty, some of them very low level but can have interesting interactions and affect how build is played. Is it true? Would be fun to get one, maybe even for my class, instead dozens of rare maces and quarterstaffs.
IGN: SparkSkullder / LaSkullder Last bumped on Dec 21, 2024, 1:25:55 PM
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There are. Its all very RNG dependent, of course, but I tend to find a couple in every act while doing a campaign run through. Maps are another story, sometimes I walk out with three, sometimes none.
Most seem useful as an item to ease leveling but get outscaled by mods. Some indeed do have unique features that entire builds are made around, such as Three Dragons which causes your lightning damage to be able to freeze. I think some of the strongest builds right now revolve around two that scale heavily with attributes and then stack those attributes into the thousand mark. |
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i am lvl 76 witch with 80h playtime and didnt drop any, meantime my friend same level and playtime got over 50. i dont know what to say...
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Do you have increased chance to drop rare items on your gear? I've got 10-12 uniques so far, I lost track to be honest.
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Don't even worry about Uniques. 99% of them are completely useless later game ie, after the campaign, except for very specific builds around small handful of them. Some are pretty nice early game before you have started doing some basic rare crafting to get a base set of gear going.
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I'm level 44, had 5 uniques. All trash nobody would ever use. They've been up for sale for 1 orb for a week.
GGG is just really bad at everything related to game system design. Great at animations and sound engineering though. Also, actual props for the boss fights. They need tuned but to put this much effort into making interesting Boss mechanics, even for Act 1 bosses is impressive. |
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most of the uniques are pretty useless dont worry too much.
It blows my mind how over 20 years later no ARPG can achieve what Diablo 2 did with itemization ...... literally mind-blowing. Its not hard to copy their recipe for success and improve on it....... Last edited by Jradlot21#0486 on Dec 20, 2024, 6:38:32 PM
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" "Bad at everything related to game design" Nah bud, they're pretty damn smooth at game design. Also, 95% uniques are good, it's just the majority implemented thus far are for low level build enabling, and a good 3/5 aren't even in game yet. You couldn't name three unique items that's "trash nobody would ever use". |
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Don't worry, 99% of them aren't worth the wisdom scroll you use to ID them. You aren't missing much.
~ Seph
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I didn’t get any for 50+ hours.
Then yesterday I found 2 (8 hours apart) but both useless of course 🫡 |
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