Poe2 mechanics for Poe1

Just my two cents about it but PoE1 could use some of the good changes of PoE2.
The current numbers of PoE2 do speak for themselves so it could potentially gain PoE1 a couple of players back.

The drop in/out function would be helpful for most players across the board.
It would also put an end to the awkward existing problem of logout macros.

1 death per map/boss fight only would reward players with skill and a good character more as the current corpse rush/zhp meta is out of control and touch since years.
Settlers and some prior mechanics did show that it already exists in PoE1 but could use some further expanding.

It's not really a PoE2 feature but while on it boss fights, challenges and such things should be a pure solo achievement and something that can't get trivialized by getting a carry.
It would be in fact good for both games PoE1 and PoE2 :^)
Flames and madness. I'm so glad I didn't miss the fun.
Last bumped on Dec 19, 2024, 3:18:09 AM

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