Im sorry, but these (endgame) maps, I just cant do them anymore

1. Visuals
Not only very limited cause of skills, an enemy attack. But I have map design blocking my view here. I have threes, collumns, stalls and what not, blocking my view when Im mapping and attacking enemys, I cant see what im doing.

2. Map elevation
Just dont do it, it doesnt work in an aRpg like this. I have enemy casters hitting me from a distance I cant reach cause they are on a small hill or another kind of shelf in the map. Im dodge rolling upwards, downwards, cant walk of a hill, move around, go other way, get pushed down, get pushed up, tedious!

3. Clutter with details that get me stuck
You cant walk over small pots in Aggorat. Enough said. But there is stones, pots, flowers, twigs all shorts of BS that my character has to work around to reach monsters

4. Invisble walls
There is alot of invisible walls in the map, or a small mushroom my character get blocked by. Get blocked, Get blocked, cant see, blocked again all the f time

The maps are cluttered with details that looks really nice, but for the sake of the gameplay and fun factor, review these designs

I have been mapping for some hours now, and there is none of the maps I really like. Big, cluttered, unconvinient and annyoing is what comes to mind
Last bumped on Dec 19, 2024, 2:37:19 AM

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