Solving the Challupa Monk


The buff from the flames of chayula that gives extra chaos damage should reset the timers of all stacks when you gain a new one. They have a maximum stack of 10 buffs but as it stands using only the nodes of "into the breach" and "lucid dreaming" even with no enemies around and just focusing on walking directly to gathering them you can get no more that like 4 or 5 stacks before the firsts start to die out, so as soon as you start to attack to actually use them you have only a couple seconds of damage window...
The only way I found to reliably use those flames is by proc with the skill "Mantra of Destruction" that requires combo to use and grants one flame per kill with empowered attack. Now the problem is the empowerment has a GCD so you can't seamlessly empower next attack without having to stop the character to do the animation. All of this assuming you have groups of close to 10 normal mobs that you can kill at once with a single strike every 3 seconds or every 10 seconds if you have the 2nd ascendancy, meaning that vs bosses it's useless.
Having the timers reset when you get one let's you focus on gathering a lot of souls on a big pack and then sustaining the bonus damage as you walk throught the flames spawned by the ascendancy. A small nerf to the amount of extra chaos that they give would probably be needed cause you would walk around at cap stacks if you dont let it fall down.
Last bumped on Dec 17, 2024, 7:54:14 AM

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