Warrior boneshatter - too much stun buildup or too little

Heya, I'm running into a dilemma or annoyance between using this build and often switching between partying and solo play.

I run maps using a build that primes enemies and boneshatters. this works great and as monsters get stronger i increase stun buildup as needed.

But when I'm partying I need more stun buildup to make this worthy, which would be fine with me, but my problem is when I return to solo again I then have too much stun buildup and I heavy stun all the enemies in one shot which makes the build not viable to use in both party and solo play.

I'm not sure if there's a current solution that I'm missing for this but a support gem that would prevent a skill to heavy stun an enemy would solve my issue as I could increase my stun buildup on the tree without worrying about messing up my monster clearing build.


If there's already a solution for this then I'm grateful if someone could let me know.

Cheers!
Last bumped on Dec 16, 2024, 8:47:43 PM

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