Monster haste counterplay suggestion

The current hasted enemies act as a sort of hard stat-check.
You can either face them and outburst/sustain them or you die.

There is little to no interaction, when you dodge roll they are already on you hitting again.

I believe having haste act as a surging on/off ability would give players small windows to survive/outplay mobs with the keyword and improve enjoyment. Thanks!
Last bumped on Dec 16, 2024, 4:00:26 PM

Report Forum Post

Report Account:

Report Type

Additional Info