Act 2 Dreadnaught Map Feedback
The Act 2 Dreadnaught maps, "The Dreadnaught" and "Dreadnaught Vanguard" I find very repetitive and boring. It's just an endless wave of enemies on a caravan that has a mad layout.
Gameplay just becomes cross a bridge between caravan segments, walk back over and bottleneck all the mobs... times 100 until you reach the boss. It would be nice if there was some sort of interaction to break up the monotony, defend while a caravan section's bridge is lowered, the occasional mini boss, having the other character following you talking. Anything to break up the repetitive nature of the two maps so I feel engagement instead of just tired and bored. Last bumped on Dec 16, 2024, 4:35:49 AM
|
|
The map size should be reduced by 50-70%. This entire zone makes no sense, the inertia would be impossible to maintain.
|
|