How the game is so far

So far I enjoy how difficult this game is. It really puts an emphasis on party play and how everyone must contribute in order to beat bosses and even certain minions and rare monsters. I do think that boss stun bars need to be tweaked so they can't get stun locked repeatedly. I haven't read too much of the patch notes so if y'all have applied a fix for that then maybe tweak it some more. Keeping health potions to a minimum also helps to keep the mechanics of this game necessary i.e., dodging and shield blocking.

My plea to y'all is please don't let this game become Diablo. That game has mutated into pure crap. Diablo, now, is all about who can kill the fastest and party play is almost non-existent. Never take that aspect away from this game and, hopefully, y'all will add some support sub-classes that allow for supportive gameplay in the future. It would be really nice to have a clutch healer or clutch tank that can taunt to allow for more cohesive gameplay between party members for some specialized dungeons.

In summary, the game seems to have been put together very well and I have very few complaints. One complaint would be character collision. Maybe it's just me but, I've noticed the game stutter when I collide into another player. The stuttering problem also persists in game sometimes for no reason. I pretty much have a super computer and I can run the game on ultra with no problems, however, there are times when that stutter makes the game unplayable. I have played around with fixes and sometimes they work, many times they don't. I'm starting to believe that it's server overload. Oh, and it would be really cool if you guys add our microtransactions from POE 1 into POE 2. Again, I haven't read much of the media about this game and if you're going to do that in the future, then cool!
Last bumped on Dec 15, 2024, 8:54:22 AM
i assume you are still in acts, maybe in the first half of the campaign

have some bad news for you if you wonder how the game looks like after campaign:

https://old.reddit.com/r/pathofexile/comments/1hemcl2/path_of_exile_1_has_never_looked_better_invoker/

the 'tactical' gameplay ends somewhere in the later half of campaign. after that you use dodge for movement and just blast sh.. up, because you cannot reliably dodge out of 20 mobs at the same time. your defences also wont hold up. so get ready
I found this game to be incredibly disrespectful to my time. Receiving a one-hit kill shot and "revenge death" so often is the least frustrating, if not infuriating. I think the developers need to remember that we play games for entertainment.

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