Visual Clarity on Volatile Crystals.
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Please make Volatile Crystals more visible. It's very shitty to spam you with this stuff while looking at loot because you couldn't look at rare monster mods.
Just make it so the monster throws the crystal in the air and land at a spot or some shit like that. They're practically invisible with skill effects, monster effects, breach, Delirium, and the loot filter. Lightning Mirages, Volatile Cores, and other effects have good visual clarity, Why is this crap at the state that it is? Last bumped on Dec 17, 2024, 5:21:08 PM
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Are you talking about volatile plants ?
I'm considering making a post about them, but if that's what you're talking about I'm just gonna agree here. I have 73% chaos res and still get fucked over by these things chasing you, literally touching you and not exploding, hiding behind loot, and just deleting you in ONE plant. |
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Ditto. This was an unreadable 1-shot mechanic from POE 1 that is baffling to encounter in POE2. Not even considering case where it happens in purple flower fields Act3.
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" The volatile plants which summon the chaos orbies are actually kind of fine.. sketchy, but still fine. I was talking about the chaos crystals that explode after a rare dies, stack enough effect on top of those and you'll think your safe until it gimps you mid breach/deli. |
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+1
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https://youtu.be/t0FL9CnqdT4?t=16
Look at this. No thanks. I don't want to be killed by something with bad visibility. |
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