Weapon Swap Gems and Skills
Suggestion:
1. Unique gem slots and sets for Weapon Set 1 and Weapon Set 2 2. Unique skill binds for Weapon Set 1 and Weapon Set 2 We have Weapon Set Skill Points which are bound to weapon sets, but what's the point if you have to spend several minutes in your Stash and in your gem tab every time you swap between weapons? How are you supposed to reasonably swap between ranged and melee if your build allows you to do both? Even just swapping between a physical damage weapon and a weapon which boosts elemental attacks often requires using some different gems and supports. This change would enable far greater build and playstyle diversity. Last bumped on Dec 14, 2024, 1:07:09 AM
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" Theses are all already in the game... |
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" They very much aren't. I'm looking at it, in game, right now. The only thing that swaps in gems tab is the weapon skill. You still have the same number of gem slots, and they're still taken up by everything you had on your primary set. |
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I finally found, hidden inside the gem tab inside the skills where you can select which weapon set they're for, but disabling them for set 2 doesn't give you more skill gem slots to utilize for set 2. So that check box is entirely pointless.
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