Warbringer : answered call ancestral spirits. Let us pick which one spawns

Please let us decide what spawns so we can make a build around it confidently knowing the effect we will get.

With it being random from a choice of 4 the node is dead and I'd be surprised if anyone takes other than just to travel to the node after.

For example block based? Get the turtle
Fast attack? get the hornblower..
Monkeys? Well see below...



I saw the monkey in the trailer and was pumped to make a build out of it.

I made a character "explodingmonkeys" and went ahead and made a minion warbringer who focused on exploding the monkeys.

When they spawn, its wonderfuls... they charge ahead, do some good damage and explode like a way cooler version of SRS. But despite many hours of play and try as I might its just not reliable. It has the hints of being great but is outshined by SRS that EVERY minion build does. Think is 3 out of 4 (turtle can sometimes be ok) of my totems placed are useless effectively making my dps from this skill 1/4 of what it could be.

It would make this ascendancy node far far better if we could pick and build around it accordingly.

Last bumped on Dec 28, 2024, 4:15:24 PM
I agree, let us pick which spirit(s) to summon.
Nods

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