The explosions on death make me want to /wrists
Made it into the end game and was running around in my first maps and was like "okay this is a challenge but challenge accepted". Then just when I start to feel like I am a winner (trying to prove you wrong mama!) I kill a nice group of mobs and next thing you know..... boom insta death from one of the mobs who decided to allah akbar me. So map failed and do it again. Devs weren't playing around with the silly shi$ like that. Kind of annoying but I guess you gotta keep moving and forget about loot or come back later for it? What's yall's impressions of the explode on death from mobs?
Last bumped on Dec 13, 2024, 5:01:39 AM
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hated on death effects in Poe1, Hate it even more here, where I actually want to look at the loot. Not to mention the lack the mobility skills to get out of said effects if i'm just a moment too late to notice them (yeah dodgeroll doesnt go fast or far enough to avoid many of them.)
Last edited by ConfusedNerd#6470 on Dec 13, 2024, 4:53:05 AM
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on death effect have to go. period. we have slower and tactical gameplay now. i find it crazy personally that this has not gotten any better since poe1 even though the games are so different
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