Please allow animation canceling for levers
We can animation cancel out of attacks, portals, etc. But if we're opening a lever and a monster decides that it wants a piece of us, we're helpless until the animation finishes. Especially with some of the larger levers which can take a good 2-2.5 seconds to finish, that is way too much time to wrest control away from the player.
Last bumped on Dec 13, 2024, 3:10:17 AM
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