magic find bugged ?
so i dont know who else tested this but for all of act 1-2 and some of act 3 slowly been adding Magic find. and found that even at 87% magic find i get blues and whites from nearly everything no unique what so ever. and heaps of currency . but before the patch i was getting yellows and unique and other stuff seems to be higher chance not using any Magic find.
maybe something broke. Currancy is great but got so much of its not funny like 40 Regal orbs and 4vaal orbs 23 exalted orbs 13 chaos orbs , 286 orb of augmentation, 213 orb of transmutation and heaps Arcanist etcher armor scrap black smith whetstone artificer orbs 10 gemcutter prism long with a heap of Runes. i feel like currency drops way to much now compared to everything else. not that i really care because. just saying dont think Magic find is working way it should be. Last bumped on Dec 13, 2024, 3:28:57 AM
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actually might just be fact that its on a witch and maybe magic find doesn't work with minions might have to test on something else and see if pure spell casting or other works but if summon army kills stuff don't get any thing.
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93% here, 5 uniques past 30 mins.
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" end-game? I have played since launch total i have is about around 10 uniques so far. I do run some items with magic find on it. I thought they are VERY rare, but seems mby witch and minions class doesnt drop often. Last edited by Void_Mastah#3161 on Dec 13, 2024, 3:10:53 AM
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" Mid game, lvl 50 storm weaver. |
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" My infernalist is lvl 58. Past 10 levels i got 2 uniques. It feels like Santas present when i see it drops. |
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I'm in act 3 and no magic find. Is this why I'm getting fuck all for currency drops besides transmutes and augments? Some of my gear is desperately in need of upgrades and I can't get currency to do anything.
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