Melee in sanctum

No matter how many times i have a hitless run somewhere in the third set of rooms i get on hourglass thats for to tight for melee with diving enemys and aoe rares. Why do you make something feel so good and in one singular moment feel like the worst thing all because 1 monster hits you for all of your honour.

My suggestion is to lighten the damage on honour for melee or find a way, any way for sanctum to feel good when it comes it getting rapid hit for your entire honour bar. I feel its egregious even for someone how can go hitless for almost the entire thing shouldnt lose it all in one floor. I'm not doing a hitless run with a special relic, why am i expected to play with that amount of accuracy?
Last bumped on Dec 13, 2024, 12:38:11 AM

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