Revivals needs adjustment
Basically useless in boss fights, there is so much going on at any given time that getting a revival off is nearly impossible in some, especially in end of act bosses.
Not sure if the solution is to shorten the time, or have it take less time and the time increases for repeat deaths, but right now the system could use some improvement. Last bumped on Dec 12, 2024, 3:47:54 PM
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+1
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HUGE agree.
If they intend on making challenging bosses, which have been fun, they NEED to change the revive mechanic. It absolutely needs to save the progress. Having to dodge mechanics while the revive bar gets reset every single time you get interrupted sucks. If my buddy dies in a fight I just straight up let the boss kill me because it's not worth trying to fight a boss that's scaled for multiple players, alone because I can't revive my pal. |