Mace skills need a buff/rework asap!
IMHO warrior really feels lackluster or unfinished atm. I rerolled to sorc after act 3 and had a much better time (until last update bricked trigger gems), even though I never play caster classes...
The problem I am having with warrior is, that many skills just aren't worth using because they aren't viable compared to the cookie cutter boneshatter + rolling slam + auto attack. I love earthquake, but dealing like 40% weapon damage and have to wait 4 seconds for the explosion, that doesn't even deal damage close to boneshatter or other heavy hitters with casttimes etc. Also most bosses don't stay around on the same spot for 4 seconds and you can't even stack explosions. Armour breaker 60% Base damage... you can break more armor and deal more damage with basic attack. Every shield-based skill deals like no damage, even if you go for full shield build. Also bosses can still crush you through your block. So the whole mechanic feels pretty unrewarding for the damage you lose not dual wielding/using a 2h weapon. The last one might be just me, but I don't enjoy the skills that require other skills to make something explode for damage or the skills you can charge up. It's a cool idea, but it's just to hard to get them off in a reliable way with bosses wailing on you or moving around. Last bumped on Dec 12, 2024, 4:32:23 AM
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