Sekhamas trials are so bad

I like the game so far a lot but I just can not think how such awful mechanic as trials could make it into such a good game. Even though I did manage to complete the first trials on first try I still felt awful about this honor mechanic and the fact that I am forced to play it so many times to unlock ascendancy points.
But I only realised how really bad this trials are on my second try when I died - it turns out that you loose literally everything - not just the run progress but all equipped relics and coin that is necessary to enter, so when I wanted to give it another try I could not so I can say goodbye to my ascendancy for a long time until some random coin drops again (and I will most likely lose the run to the boss again). Besides there is almost no loot until after last boss so all time was absolutely wasted for nothing.
Last bumped on Dec 12, 2024, 6:41:05 AM
id also like to add that nowhere does it state that you cant leave using the portal to go to town, that has no popup, stating that if you leave you forfeit that room and the reward and must just go to the next node. also id like to add as well that when i saw that that had happened i hit reset run and LOST the bala item and so now i have to go get ANOTHER ONE!?!? i just figured it was a one time thing since it was a quest and that i'd have to re run the map or whatever its called not RESET having to do a whole ass boss fight. asinine oversights.
The honor system is asolutly atrotious in the current implementation.
The is absolutly no reason why the player should just drop dead when some chip damage brings him to die 0 Honour treshhold.
I feel it should just give him a dishonourable which gives him a Damage/Survivablity Nerf and/or lesser Rewards in the end.
I died twice to the endbosses of the test of will just because i had very low honour when i got there and they did some damage to my energy shield.
LMAO that's sanctum. They're also not forcing you, you can play Ultimatum without Honor.

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