Corpsewade trigger bugged with using mace + scepter
When wielding 1h mace and a rattling scepter in my offhand by Corpsewade trigger stops. If I equip the scepter the triggers start again.
Last bumped on Jan 19, 2025, 10:35:32 PM
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This issue seems inconsistent with different zones behaving differently. At the intro to act 2 this was occurring
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I'm having this issue as well. I'm running a build where I stack minion life and use the boots to create a deadly cloud. I wanted to use the trenchtimbre mace with minion levels to get a better cloud. Boots wont trigger with a mace. Have you been able to figure out a way around this?
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I've faced this kind of problem as well.
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Same issue. Corpsewade does not want to trigger on step while Dual wielding with any type of scepter in your off hand. Every other combination of equipment seems to work just fine.
Triggers successfully: 2h mace + 2h mace 2h mace + 1h mace 1h mace + shield 2h mace + shield Scepter + shield Wand + shield Wand + scepter Crossbow Bow + quiver Staff Quarter staff Trigger fails: 1h mace + scepter 2h mace + scepter I spent around 25k gold to test all these combos, so it would be great to have that dropped in my stash. Willing to accept a crisp, digital, high five from a GGG staffer. All joking aside, I hope this gets fixed in the near future. Just hit the level req for the boots and they don't play nice with my Chober Chaber + scepter. P.s. The trigger activate when you leap with "trigger fails" equipment combos, oddly enough. |
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