Asinia & Draven

So basically Asinia and Draven Bossfights have too much stuff going on.

There is multiple mechanics you need to watch out for.

For example you need to step on the ghosts or the boss gets a huge buff.
This happens constantly and even more the lower the hp of the boss.
This would be fine, but with all the other projectiles going on, the shield minions that reflect your skills, so you got even more projectiles and the exploding areas from asinia AND the orb throw from draven, is quiet much.

Asinia and Draven are cool bossfights but the next issue i got is, that straight after killing them you got another bossfight.

So if you get frustrated by draven (asinia is not the problem imo) you immediately get another bossfight. I think it would be better to get some time to relax, killing normal mobs and still progressing in the story. (maybe you gotta clear a shrine in the cemetary first before you can kill the boss)

I think it will make many new players quit, since its quiet the challenge and i get it, It`s a beta, things can and will change, but tweaking this part, especially because its quiet early in the game (around lv 9-10) would benefit the enjoyment newer players have.

Edit: Maybe i'm just bad lol
Last edited by Ranches312#2527 on Dec 13, 2024, 1:09:56 PM
Last bumped on Dec 11, 2024, 5:35:21 PM

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