PoE 2 difficulty stinks

So now i see why GGG added ruthless to PoE, it was to acclimate players for PoE 2 and their garbage bosses that require 500 hits to kill, if you think 5 people in a party means it will be easier? Nah you still need to spend 10 minutes spamming spells into each boss unless you have some good skills (woops nevermind they got nerfed) not only do i drop 2 rare items per entire act, theyre not even oens that i need so i just need to hope that the 4k gold i picked up will get me a good rare bow.
Why is the gap between both games this huge?
Im not enjoying the fact that each pack of monsters takes so many hits to kill, its just way too tedious.
It's not even about the fact that they made this game into dark souls, its about the fact you would have to go through this experience with every character which is not what im looking for
Last bumped on Dec 10, 2024, 2:43:06 PM

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