Keep it dynamic

The game is really nice. Even though i have major performance issues and the game crashes every 45-60 Minutes, i still enjoy it and think its just due to early acess and probably my set up. The most important thing in my opinion is to keep the gameplay as it is. Fighting requires some kind of skill and reaction. And i dont mean that the game has to be hard or anything, even though i really like the difficulty.

I mean that if this game would dumb the game down to 1 or 2 button clicking mechanics like in many many other ARPG´s where the main gameplay goal is to let the dmg numbers get high, then it would loose the biggest reason why i and many other people bought this game in the first place.

Keep going GGG and keep the game dynamic. Reward me for playing a character with combos rather then changing the meta to "just pick the atomic-bomb-mage button clicker" character so i can dilute the game and get bored in 5 days.

Also in many other ARPG´s its simply not important what class you play anyway. In the end its the same: The more difficult the game gets, the more enemies are simply in the room before you that you just need to kill instant or else you die. Tanky builds rarely work and in the end you have to be real. In those kind of games its not important if you play a druid, a barbarian oder a mage, when the same kind of AoE Attack with different names has just to be spammed...

So again GGG, keep going, especially if critics come form people who dont want a long lasting good game, but just a fast paced adrenalin rush with high numbers that they can throw away after 1-2 weeks.
Last bumped on Dec 10, 2024, 12:56:22 PM
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