Respec cost
" Obviously :) Last edited by Skellymancer#5263 on Dec 10, 2024, 7:28:02 AM
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Current respec costs are good. They were generous enough that I could swap passives here and there while leveling or adjust attributes when I needed, which is what it's supposed to do. It was more than generous. But not so generous that I could just decide - I'm just going to do a different build now, respec every point. And it's a good thing, if that's something you want to do then you should make a new character.
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" The cost of respeccing was 3.2k But now while I was farming 40k I gained a couple of lvls so now it costs 3.7k each. So now I need about 210k gold to afford the respec. I have 56 skill points I need to respec. I don't want to change my whole tree, but it's probably about 40-50%. and yes, I'm picking up and selling all rares and even some blue items. Sadly you only get like 400 gold from a blue magic item. |
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At first when I had about 40k it would cost me 180k to respec. Now I've finally farmed up 274k and guess what, price is now 246k.
So yeah, it increases soooo fast! I just hope I calculated correctly so I can afford it all. |
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" Respec costs are good if this was a finished product. Definitely cheaper than using regrets on your first character of a league. Being that this is EA and things are constantly changing, it would make sense to have cheaper respecs for now so people don't get stuck in a bricked build due to a change. |
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For example on level 60 and below I think respec cost should be decreased a lot. But when people start getting to maps, then it could start increasing more, because then ppl are actually farming.
But in the campaign, new players need to have the option to test, try and experiment freely, otherwise they'll just rage quit. |
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" Right, because it's fun going through the same 50 bosses, twice, per character. You may have a special taste for tedium, not everyone does tho. |
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respec should be free early on. End game there should be some type of cost. We should be able to experiment and try different builds. The current system punish players and does not give us the ability to learn and explore at our own pace.
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+1
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