Console keyboard & mouse support

Please please please consider adding keyboard and mouse support for console. It would give console players the much needed general gameplay improvements
Last bumped on Dec 24, 2024, 4:35:58 AM
That would be amazing. Especially with how target lock and the right joystick handle with a controller at the moment.
I always wondered why no developer does this.

I would love to see proper keyboard & mouse support in a console game.
(ps5 here)
Last edited by dkor71#2643 on Dec 10, 2024, 2:49:52 AM
Truthfully I would just LOOOVE having the ability to use a mouse in the menus and stuff. Using a controller to upgrade equipment is extremely tedious.
I was just fished off a few hours off stalker2 on Xbox, then wanted to POE2. I was very surprised that this didn't have mouse or keyboard support, I was so ready for it when it launched then it told me I needed a controller 😢.
Yes. If they are working towards computer and steamdeck players being able to switch betwen keyboard and mouse and controller on the fly then I hope they will work towards that same functionality for other consoles (and not just steamdeck).

I would like to be able to keyboard chat and inventory manage with keyboard and mouse on console.
Totally agree.

I was repeatedly failing my Trial of the Sekhemas on my monk because I wasn't able to target my Tempest Bell, Wave of Frost and Killing Palm accurately and reliably.

I switched to my old PC, where I ran the the Trial at 1080p, lowest settings (it's not a gaming PC), and succeeded in the Trial first try.

Keyboard and Mouse provides us the precise control we need.
Agree
"
gazmo253#3375 wrote:
Totally agree.

I was repeatedly failing my Trial of the Sekhemas on my monk because I wasn't able to target my Tempest Bell, Wave of Frost and Killing Palm accurately and reliably.

I switched to my old PC, where I ran the the Trial at 1080p, lowest settings (it's not a gaming PC), and succeeded in the Trial first try.

Keyboard and Mouse provides us the precise control we need.


You can rebind Interact to different button, like dpad-bottom for example
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