PoE2: Texture/material blending issues in certain zones
Just posting this here in case it helps to have examples to investigate:
Zone: Sandswepth Marsh (cruel) Bug Report ID: #410353811 In this case it's the tree roots that don't blend, but I've seen it happen elsewhere too. Some dither blending seems to work though Last bumped on Dec 9, 2024, 1:14:01 PM
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