PoE2: Texture/material blending issues in certain zones

Just posting this here in case it helps to have examples to investigate:
Zone: Sandswepth Marsh (cruel)
Bug Report ID: #410353811
In this case it's the tree roots that don't blend, but I've seen it happen elsewhere too.


Some dither blending seems to work though
Last bumped on Dec 9, 2024, 1:14:01 PM

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