BODY BLOCK IS UNACCEPTABLE
In video games, it is not "violence" that causes anger, but frustration with the UI or commands - the belief that some input should have had a different result.
Being pushed around and repeatedly dying because adds on a boss can't be moved, but can move you, and can fully body block you, while you only have cones to shoot one at a time, is wholly and completely unreasonable to even still be in the game for early access. While I'm not initially a fan of the Dark Souls style, I've long warmed up to it, but this... this is infuriating. Dying because the enemies can push you around but you can't push them, or move through them, or hit them more than one at a time and they don't die as fast as they spawn despite being 2 level over with an OP weapon drop, is just awful. I know it's EA... but this isn't beta. It's early access. There should only need to be tweaks, not major design changes, and this is a major design choice that makes absolutely no sense. Seriously, please - someone explain to me the value of monsters shoving you around like a ragdoll til 5 surround you and then escape is impossible and, especially as a character without close/self-AoE, you just die. Literal controller-throwing levels of frustration because it's an awful idea and has exactly ruined any enjoyment I could have eventually gotten with this game. So... again... this isn't engaging or challenging or even something with workarounds. GGG has stated entire design philosophies about feeling the items' weight and not letting us dump inventory to stash, and then they make the character feel like a piece of origami? Make it make sense. :( GGG... WHY?! Last edited by RaleonNightShado#3282 on Dec 9, 2024, 12:03:01 PM Last bumped on Dec 9, 2024, 9:17:21 AM
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