A list of things that I've come across so far.

Hello here is a list of bugs that I've come across while playing for 40h so far.

Some of these may be duplicates. I've listed things that are causing serious issues with gameplay as MAJOR.

Unable to create SSF. characters

Unable to interact with things if an enemy is on screen, extremely annoying during sanctum with the click alters with x amount of seconds rooms. (Remedy is to kill everything faster)

Stash box's in 'combat' areas have triangle as drop item instead of deposit. combat areas being beginning of act 2 and 3, sanctum ect.

MAJOR - The particle effects of most skills have this cool after effect of leaving embers/snow/sparks witch Hunter explosion ect. It absolutely destroys the base ps5 fps. Sub 15fps in some cases. Even with cull option enabled in settings. had to stop using ice skills because of it. These drops happen as early as act 1 and get progressively worse as monster density increases.

Lightning trail drops the fps so badly you get paused.

Some keybinds on controllers are counter intuitive, boreline toxic. chatting on console literally requires 5+ button presses. Chat ability on skill bar doesn't work.

Please swap positions of skill tree and character info on the menu. Passive tree and map both have a possibility of crashing the game..this is alleviated with the radial menu but having to close inventory to open character info is counter intuitive.

Opening inventory in large mode during sanctum lags the game for like 5 seconds, in rare cases disconnects you to log in screen. This can be half reminded by using the half screen UI.

Some zones connected to the hub during act 3 has infinite loading screens ( patch notes says this was addressed but not had time to check )

Cinematic volume is always obnoxiously loud, even after turning down cinematic volume to 10-30%

Cinematic during act 1 has a possibility of disconnecting you to log in screen. Otherwise it just lags for a few seconds mid-cutscene.

MAJOR - Left analogue stick targeting has higher priority than the right analogue stick...which causes you to do 180 degree turns during combat.

These are the only ones to come to mind, I'll check back later if I remember any to add. I rarely use the forum so apologies for format and grammar.









Last bumped on Dec 9, 2024, 10:59:22 AM
So that is this annoying thing which makes me thinking 'WTF is happening on the screen'. Targeting is so annoying that I'm playing summons + spark + orbs to not target precisely.

Anyway thanks! That is saving me some time to look for source of the problem.


"
MAJOR - Left analogue stick targeting has higher priority than the right analogue stick...which causes you to do 180 degree turns during combat.
Last edited by lordgindek#9664 on Dec 9, 2024, 11:00:24 AM

Report Forum Post

Report Account:

Report Type

Additional Info