Remove adds after boss

Adds spawning after any Bosses should be removed, there should be zero chance to die after the boss is dead since this will remove all boss loot if you die.

A good example for this is a boss in act 2 that spawns ALOT of dogs that will 99% surround you and kill you.

Everyone I know died there, but only 1 person got a unique drop, that person stopped playing after that.

Another example is the boss in act 3 that had shielded guards that make up the arena, just have them all die at the end or walk away. We dont want to loose boss loot just because we are out of flasks or being surrounded. Its just not fun.
Last bumped on Dec 13, 2024, 2:44:20 AM
I agree, not only regarding the adds, can be aoe, dot .. just dying after a boss and loosing all the loots is very very annoying.
Last edited by wisfrede#3091 on Dec 13, 2024, 2:20:07 AM
This but for spell effects. I should not be killed by lingering tracking fireballs after a boss death and lose all the loot that got dropped even though I respawn right there. This has happened to me a few times, once one of the drops was a quest item so I had to refresh the zones instance and run it all over again to get the drop. And it was the red vale, so I had to do all three obelisks - no sprinting directly to the boss.
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wisfrede#3091 wrote:
I agree, not specifically regarding the adds, just dying after a boss and loosing all the loots is very very annoying.


You're getting loot after bosses?
They should let you keep the loot but still respawn enemies if you die.

There's nothing worse than finally having a unique drop and loosing it because you died before you could pick it up! Luckily that havn't happend to me yet lol
Yeah, i totally agree with that. Lost some nice currency drops to that during the campaign. Just let the drops persist, if you really NEED to respawn all the enemies in the zone.
If there's one thing Diablo IV handles better, it's this, if you defeat a boss in a dungeon it'll spawn an invulnerability field that when stood inside of will render you impervious to everything.

It'd prolly look better if everything just fizzled out/died though, instead of spawning a energy field of invulnerability.
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