One with the storm passive/Charged Staff

Hi,

Charged staff seems to have a hard limit on your current powercharges.

From one with the storm seems like if you have 3 powercharges the charged staff should have a buff and time as you consumed 4. However, it seems to be caped at your maximum power charges.

Last bumped on Jan 21, 2025, 3:48:49 AM
also noticed this. easy to tell cuz the duration doesnt increase
+1
it is not a bug, skill description says "consumes up to your maximum power charges". You need have 4 maximum charges for effect to apply. But if you consume 2 it will count as 3, 1 as two and so on
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it is not a bug, skill description says "consumes up to your maximum power charges". You need have 4 maximum charges for effect to apply. But if you consume 2 it will count as 3, 1 as two and so on


No, it doesn't strictly follow from the description. Even if the flat damage is capped at the maximum power charges, the duration should still be increased as the skill still counts as having consumed max+1 charges.

That said, I don't think there is a compelling (balance) reason that the behaviour is such that "Charged Staff" doesn't interact with "One with the Storm"; I consider the current behaviour a side-effect of the implementation that allows Charged Staff to be refreshed by additional uses. It should be able to interact with One with the Storm in the way players would expect.

Besides, there are not many skills with which "One with the Storm" interacts. If you remove Charged Staff from that (short) list you're not left with much.
"One with the Storm: Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge." While this does not explicitly state it can exceed power charge maximum, it is implied. If I have X charges, I count as having X+1 when consuming. If I am at Maximum, I should count as Maximum +1 when consuming.

If this is by design and it should not exceed the maximum then the text should indicate as much: "...count as consuming an additional Power Charge (up to your maximum)" or something similar.

If this node is not intended to exceed the maximum I think it underperforms a little. I would pitch something like "+x% critical chance and +x% critical damage per power charge consumed" as a second line in that case.
I should add that, as of the recent patch, I do see that an additional charge is consumed in terms of counted charges and duration on Charged Staff. This does not exceed maximum for both duration and charge count - but it at least works well when less than maximum are used.


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"One with the Storm: Quarterstaff Skills that consume Power Charges count as consuming an additional Power Charge." While this does not explicitly state it can exceed power charge maximum, it is implied. If I have X charges, I count as having X+1 when consuming. If I am at Maximum, I should count as Maximum +1 when consuming.


Agreed.

Can Confirm, I have 5 charges plus One with the Storm, at full power charges im only recieving 30 seconds of charged staff buff. If i had the Duration support Gem i can not get over 42 seconds. So I should be getting 36 seconds base, x1.4 with increased duration support. which means im being shorted 8 seconds. Please fix, ty! LOVEING THE GAME BTW
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it is not a bug, skill description says "consumes up to your maximum power charges". You need have 4 maximum charges for effect to apply. But if you consume 2 it will count as 3, 1 as two and so on


No, it doesn't strictly follow from the description. Even if the flat damage is capped at the maximum power charges, the duration should still be increased as the skill still counts as having consumed max+1 charges.

That said, I don't think there is a compelling (balance) reason that the behaviour is such that "Charged Staff" doesn't interact with "One with the Storm"; I consider the current behaviour a side-effect of the implementation that allows Charged Staff to be refreshed by additional uses. It should be able to interact with One with the Storm in the way players would expect.

Besides, there are not many skills with which "One with the Storm" interacts. If you remove Charged Staff from that (short) list you're not left with much.


you are heavily misunderstanding it.
One with the storm does not take into account your maximum. You COULD consume max+1, but charged staff is denying that interaction because it is the skill limiting the consume.
If you had a skill that consumes all power charges (but does not say up to your maximum) then it would work the way you are thinking.
The wording is not bad, you just aren't reading it correctly.

Take falling thunder or flicker strike into consideration.
I agree that the damage line does suggest that your power charge maximum is a hard limit for the damage line. However, it is completely fair to think that the passive node which sounds like it provides an exception to that limit be used to exceed that limit. I disagree that this is a "you read it wrong" situation, as the passive could very easily supersede the skills listed limitation if that's what GGG wants it to do.

Besides, under strict reading Charged Staff only indicates "up to your maximum power charges" on the damage line, not the duration line. It does not increase the duration, ergo in either case there is a bug here. Either the duration should increase by the +1 power charge increment OR the duration line also needs to indicate being limited by the maximum.

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