Everything wrong with PoE 2

Everything wrong with PoE 2:
- World map is confusing, no idea where I am, what boss I killed, where is the next quest etc. also underground lol?

- Moving is too slow, walking like a snail, it's more walking the combat. Base movement should be increased by 40-50%

- GGG managed to come up with something worse than the Lab for asscentions that's impressive!

- When you die you lose all the loot, great game design. 

- Let's make every map layout the same, huge maze where you have to backtrack multiple times to find your quest objective. 

- Progression is awesome. You 1 shot everything when you manage to get good items, or you enjoy your 10 min boss fights. 

- Quest rewards are not rewarding at all. After a hard and long quest they give me a gem that I also received from a random white mob drop a few minutes earlier. 

- Builds are forced upon players, since you can use only 1 of each support gems and you have 9 skills +/- 3 from gear and asscentions you need around 50 unique support gems.

- Skill system is terrible overall. Most of the support skills do so little that I am just walking with 1 skill blasting everything without any problems.

- No need for a loot filter since there is no loot. Great change, love it! 90% of my items are from gambling with gold. GAMBA for the win!

- Crafting nerfed so hard that the currency stash tab looks so sad.

- Unique items are as useless as in PoE 1, maybe there are like 5-10 good items, the rest are simply useless.

- In-game trading? Auction house? Nop keep those 2 monitors open, use third
party tools to trade. Maybe in another 10 years we will get an auction house. 

- Rolling is stupid, I don't use it, what is it for? You 1 shot a boss anyway.

- Where are DPS numbers? Oh that small number above boss bar nop. We need DPS calculator where it will show exactly how much DPS each skill does, how many times you have crit, what is the type of DMG etc. that's what we wanted. 

- Minions are even more stupid then in PoE1, blocking, walking around, doing nothing. 

- 0 fun, lets make everything "hard" i mean slow because this game is not hard at all everything is just slow. 

No one cares about my feedback anyway so nice waste of my time :)


Last bumped on Dec 11, 2024, 8:41:29 AM
YOu are lucky you managed to try the game. I paid for early access and they have messed up the linking process. After I paid 30 bucks, a message pops up to tell me I havent purchased a key yet. No answer from Devs. I guess they are preparing for Xmass vac. Good luck to players
Good points. missing a lot more.

but you can't fail when you have tencent money. they're paying half the universe to stream the game and all their viewers are logging in with the free codes, boosting steam player count.

and in typical ggg fashion they'll take the boosted steam numbers as success and keep the game the way it is.

but tbh... it's really not even a successful launch. to be considered successful these days 1 mil + on launch is a minimum. Even as a hater I thought it would reach 1 mil with all the paid hype and asmon shilling it like it's the second coming of dark souls 2. and yes it has it's own clietn but all the 1 mil + games were console and other clients as well.
"
Nelida#2842 wrote:
YOu are lucky


i'd give you mine if i could. i already uninstalled after beating* the 1st 3 acts
Last edited by arpgaddict#1346 on Dec 8, 2024, 1:42:04 PM
Bad idea make poe-souls. Game is boring and not fun for me now. Melee is suicide. Warrior skills is absolutely boring and disgusting and weak.
Locked skills on a weapon is not fun.
Waiting swords and axe.
IGN: Enimis
Yep pretty much agree with everything.

~ Seph
Everything that isn't wrong with poe2:

Art
Slowing down the game is a deliberate action, they want to artificially slow down progress so that players would stay in the game longer and buy mtx, it's not about the vision, it's about the business model, but if it's about business, it's understandable, but there's no desire to play it, especially to replay everything from league to league.

So online and revenue will be the benchmark for ggg, if players play it then the rate won't change, if not then ggg will most likely accelerate poe 2.
✨ Beta tester Path of Nerf 👀
Last edited by spokipo#1869 on Dec 8, 2024, 4:13:16 PM
"
Nelida#2842 wrote:
YOu are lucky you managed to try the game. I paid for early access and they have messed up the linking process. After I paid 30 bucks, a message pops up to tell me I havent purchased a key yet. No answer from Devs. I guess they are preparing for Xmass vac. Good luck to players


You simply link on the POE site and claim your key for steam.. Its really quite simple.
"
Intentus#4467 wrote:
Bad idea make poe-souls. Game is boring and not fun for me now. Melee is suicide. Warrior skills is absolutely boring and disgusting and weak.
Locked skills on a weapon is not fun.
Waiting swords and axe.


Making it POE Souls is the best thing they could have done, its challenging and really fun now.

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