Trial of the Sekhema is obnoxious
This mechanic is obtuse and terrible to play. I've tried it as melee and got curbstomped out of there in 3 rooms.
Tried it again as ranged and got further, but had a full inventory, ported out and couldn't return. I just want to try out an ascendancy, not fuck about with traps and forced limited health pool. This place fucking sucks. Edit: Even worse, I can't return to where I portalled out, but I can resume and have to reprogress the room with new mobs and levers to re-pull, but all the chests DON'T respawn, man, fuck off with this place. Last edited by Kaarj#4231 on Dec 8, 2024, 11:23:59 AM Last bumped on Dec 12, 2024, 1:24:52 PM
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Absolutely agree, it is the only dampner for me so far on a really outstanding game. It's not enjoyable when you fail from finnicky mechanics and auto aim when trying to hit A on a beacon when your palyer keeps trying to hit enemies, if you are on controller. I'd rather they took out the escape and got rid of the damage limit and just buffed up the enemy difficulty. Ascendancy was fine in poe 1 this is just rediculous!
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