Warrior - class. Overall impressions - Left behind
No introduction needed. Warrior is too clunky, too slow, too low on consistent damage. Every big boss fight i had in Act 2 i had to take company from another player/players, most of them ranged or melee(monk) to help me. I ve head some warriors boasting and making fun of others that the player is the problem and not the class. „Ok green-grass, go back to playing Dark Souls.„ On the other hand, the majority feels the same way i do. It s NOT subjective, it s 100% objective information and facts. It goes this way in the most simple form:
- You spend 5 minutes rolling arround to dodge boss atacks and maybe catch a few small windows now-and-then to hit him for a tiny bit of his health(lol) - Too slow - Consistent damage is awfull in boss encounter (not trash packs, for open world trash it performs medium) - What else to say more? These 2 things turn the game for me from an enjoyable experience into a sweaty wanna be play style. I like to sweat but not to the point this feels not funn anymore. - Overall: Fix warrior class for a good playstyle or witness 80% of the players respec/spec a ranged class. Wonderfull. Last edited by IfUsmileUDie#3165 on Dec 8, 2024, 10:59:04 AM Last bumped on Dec 8, 2024, 10:59:51 AM
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Playing Monk here. I found very nice bonkin staff on Act 2. Killed lots of the bosses under 10sec.
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