Respawns after death
On one hand, I do appreciate the checkpoints given the size of the zones. However, I feel like there is a line between things that are challenging and things that exist just to annoy the player.
For example, I was on the dreadnaught clearing, spent about 10-15 minutes past the check point and died just to clear all of that same trash over again. That's just tedious and annoying, it's the opposite of fun and makes me want to just shut the game off. In contrast bosses are super challenging and when you die you WANT to go back in and conquer. I know I'm just going to catch flack from trolls saying JSUT DONT DIE LOLOL, but that's just my take. Let me know your thoughts as to why you are either for, or against the respawns. Last bumped on Dec 7, 2024, 8:13:01 PM
|
|
" Just do not die lol. But no, the checkpoint is not issue, maybe drops disappearing are(it is pretty brutal), they should just double the ammount of checkpoints maybe? You'd not have to run 15 minutes again if that was the case, but 7.5 minutes or something like that. I feel pretty, Oh, so pretty,
I feel pretty, and witty and gay, And I pity Any girl who isn’t me today! | |
Absolutely needs more checkpoints. They become less and less common later on.
Just had the servers crash on me probably right before the boss of a really tedious zone. I really don't want to spend another 20 minutes clearing this zone because of no fault of my own. There were NO checkpoints whatsoever between the entrance and the boss. Why am I being punished for server issues? |
|