Is Raging Spirits supposed to work with Incinerate? Because it doesn't.
Raging Spirits:
" Incinerate: " I was previously using Raging Spirits with Fire Wall, which worked great. But now I was trying it with Incinerate and no Raging Spirit is coming out of the stream of fire from Incinerate even though it's a Fire Spell. The only thing I could think of which is why that might be as intended is that Incinerate is a channelling spell, but nothing on the Raging Spirits gem says that it shouldn't work with channelling spells. Is this is a bug or as intended? Last bumped on Dec 10, 2024, 7:03:58 PM
|
![]() |
I'm interested in this too
|
![]() |
As a general rule continuously channeling skills only counts as a single use of the skill. So if it works the same way these things do in path of exile one I would not expect raging spirits to work.
Last edited by ARealLifeCaribbeanPirate#2605 on Dec 7, 2024, 6:34:34 PM
|
![]() |
I mean it should summon 1 at a minimum, each time it's recast. But ideally it should summon 1 per wave. Incinerate is already the worst spell in the entire arsenal, not working with srs just makes it that much worse.
Overall the damage isn't amazing. It's basically melee, and dodging resets the entire stack and makes it even MORE melee, and less damage. And it often simply hits nothing due to the beam being very thin. 1/10 would not use. |
![]() |
I would love to use that combo.
Something about that idea is just satisfying. Imagine Blazing your enemies with channeling fire that grows bigger and scorch them to the dust while raging spirits come out with every cast.. Flamewall just clutter your screen. Solar orb is a joke. Ember fusillade ~ XD?! Fireball needs to be aimed (Oh nononono..) Flammability cost bunch of mana and get 1+ from it (would use it if got more) Flameblast looks visually great but get 2 spirits? LMAO no. I am not even going to comment about Detonate dead - because corpses/ minions/ just.. No. Now this is what I want to see.. Firestorm - Visually looks great, can cast them "very slightly" a bit more evenly/ slowly raing spirits - instead all at once like with flamewall. AND spreat their spawn around a bit. (which in my taste looks and feel great). the problem with Firestorm is that you can have only 1 firestorm - ok fair enough. But.. Why do I only get 5 spirits man? Instead of seeing them rain from sky as long as Firestorm is going? Did I mention that I love to see them exploding? I would be forced to make them die sooner than new ones spawn. Please GGG.. I made like 30+ popcorn SRS characters in poe 1. It would be dream. Edit: I take the firestorm point back (kind of) you can re-do firestorm and reach 10 .. First 5, second to 10, first 5 die, repeat.. edit2: Castspeed makes flamewall superior vs firestorm - more casts = more skulls = more explosions = if you can kill them fast enough.. and also.. you might simply die more because of firestorm longer casting. It would be still nice to see them spawn with every fire drop from the storm. ^^ Thanks for reading. Last edited by Nazemi#4621 on Dec 10, 2024, 7:33:31 PM
|
![]() |