not into it

tried 3 toons: monk, witch, crossbow. all felt clunky. combat feels clunky.

PoE was about experimentation with builds and fast clears. I just don't feel excited about this game at all.

When I played the original PoE in beta, I could not put it down because I could play with video game lego. I don't "feel" any of that in this game.

I'll try it again tomorrow but so far... meh. too bad.

But, we'll see.

Last bumped on Dec 7, 2024, 4:44:29 AM
I'm doing melee and it doesn't feel clunky at all.

Just early game and figuring out the new stuff.

Now I'm rolling well.

Sorry you can't enjoy it I suppose.
"
daleyyc#1174 wrote:
tried 3 toons: monk, witch, crossbow. all felt clunky. combat feels clunky.

PoE was about experimentation with builds and fast clears. I just don't feel excited about this game at all.




navigating multiple ui menus and keypresses to see my skill tooltip is one of my fav features so far
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
"
I'm doing melee and it doesn't feel clunky at all.

Just early game and figuring out the new stuff.

Now I'm rolling well.

Sorry you can't enjoy it I suppose.


i'm having the exact opposite experience with melee, literal flashbacks to 2013-14 poe kiting times.
"
girng#7675 wrote:
"
daleyyc#1174 wrote:
tried 3 toons: monk, witch, crossbow. all felt clunky. combat feels clunky.

PoE was about experimentation with builds and fast clears. I just don't feel excited about this game at all.




navigating multiple ui menus and keypresses to see my skill tooltip is one of my fav features so far


dang bro what actually makes you happy? your sig is saltier than the dead sea
bruh what bruh bro bro bruh what
Last edited by tenmeisan#6621 on Dec 6, 2024, 10:06:45 PM
You feel face tanking is a legit and fun way to play a game?

I don't, so maybe that's our dif.

I roll slam, roll evade, and finish with boneshatter.

Can't wait to upgrade.

I have always hated one click poe and poe2 has solved this so far.
"
"
girng#7675 wrote:
"
daleyyc#1174 wrote:
tried 3 toons: monk, witch, crossbow. all felt clunky. combat feels clunky.

PoE was about experimentation with builds and fast clears. I just don't feel excited about this game at all.




navigating multiple ui menus and keypresses to see my skill tooltip is one of my fav features so far


dang bro what actually makes you happy? your sig is saltier than the dead sea


kripp's corpse explosion video. loot timers. public party dock runs. breach league. immersive gameplay while scurrying for loot at a boss instead of the bs zoom zoom SSF meta.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Yup. have my own post about it.

all people are saying in chat is how bad it is.

it's ruthless but worse

clunky, too many mobs, boss IN EVERY ZONE? i thought acts in poe 1 had too many bosses lol
"
girng#7675 wrote:
"
"
girng#7675 wrote:

navigating multiple ui menus and keypresses to see my skill tooltip is one of my fav features so far


dang bro what actually makes you happy? your sig is saltier than the dead sea


kripp's corpse explosion video. loot timers. public party dock runs. breach league. immersive gameplay while scurrying for loot at a boss instead of the bs zoom zoom SSF meta.

Blaming SSF when the game is hyper trade focused... lmao
"

Blaming SSF when the game is hyper trade focused... lmao


SSF mode adds nothing of value to the online arpg experience. in fact, it hinders it. it's def worthy to be blamed, for any reason really.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Last edited by girng#7675 on Dec 6, 2024, 11:06:41 PM

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