Controller Able to Rebind Dodge?

Current early access POE2 menu shows that the left stick has a deadzone adjustment (and now vibration), but little else. Can't log into the server yet to see any other options.

What is dodge bound to on controller? If it is bound to clicking in a stick, probably the left stick, and you are in the middle of moving aggressively, this is unreliable and uncomfortable to do constantly.

Last edited by Gigs#6884 on Dec 4, 2024, 8:04:52 PM
Last bumped on Dec 9, 2024, 9:37:42 AM
"
Gigs#6884 wrote:
Current early access POE2 menu shows that the left stick has a deadzone adjustment for the left stick, but nothing else. Can't log into the server yet to see any other options.

What is dodge bound to on controller? If it is bound to clicking in a stick, probably the left stick, and you are in the middle of moving aggressively, this is unreliable and uncomfortable to do constantly.



If i recall correctly, EVERY button can be rebound in PoE2 on controller.
"
If i recall correctly, EVERY button can be rebound in PoE2 on controller.


GGG talk about this in the PoE2 console developer diary: https://youtu.be/GqYTZHX-QVE?t=67

assuming the dodge is one of the "skills" then it should be bindable to anything the player wants.
"
ualac#0162 wrote:
assuming the dodge is one of the "skills" then it should be bindable to anything the player wants.


Isn't dodge-roll an inherent movement ability, or did I mishear that?
"
Gigs#6884 wrote:
"
ualac#0162 wrote:
assuming the dodge is one of the "skills" then it should be bindable to anything the player wants.


Isn't dodge-roll an inherent movement ability, or did I mishear that?


Jonathan mentions binding of dodge-roll in this interview:

https://youtu.be/uqr_trDKtLY?t=744

would appear (at least at the time that interview happened) that rebinding of dodge is something they are conscious of and the game accommodates.
"
ualac#0162 wrote:
Jonathan mentions binding of dodge-roll in this interview:

https://youtu.be/uqr_trDKtLY?t=744

would appear (at least at the time that interview happened) that rebinding of dodge is something they are conscious of and the game accommodates.


Nice pull! Thanks! Hope the rebind is available on consoles. I'll report back either way.

EDIT: able to rebind dodge to any of the skill buttons. Great job.
Last edited by Gigs#6884 on Dec 7, 2024, 10:50:26 AM
I wish they include the ability to bind dodge to R3 or L3 on controllers. That one more space would be nice.

Report Forum Post

Report Account:

Report Type

Additional Info