POE2 Cross Class Skills and Weapon Set bars

One of the cool new QOL features is the ability to switch weapon sets, which also will auto switch passives for them. Not sure they have done this or not, but I would like to see if I can set a second skill bar for that secondary set, so it will also auto switch to it when I swap weapon sets.

I feel this would be a huge quality of life setting that will help me control my character easier, during battle. If I could set skills on a secondary bar different for each weapon set, then when I swap weapons I can keep using the same key bindings i'm used to, without a skip, but have relevant skills tied to the set i'm using automatically.

If already in game please discard, if not in game please take into consideration for future QOL. I am new to your games, and I feel the changes your team has already done with POE 2, has opened the door for me to be a new customer.

Excited new customer,
Drakuel
Last bumped on Jan 14, 2025, 9:41:11 AM
You don't actually have to use the weapon swap key and entirely change your equipped weapons to use this feature. If you want to play a ranger but have a sword+shield backup, using the shield charge skill will automatically put your bow away, pull out the sword+shield set, and use the skill.
Agreed. Seems only half baked having skills assignable to particular weapons but not also having individual bars for each weapon. Was understandable in POE 1 were you were running minimal skills. But for for dynamic skills sets it would make sense for the bar to also be dynamic. Would be like stance dancing as Fury warrior in classic WOW. Seems like they want more skills to be used - give players the agency and UI to use them properly please without having to have horrible hotkeys working around WASD.
Last edited by Fancysalad#2034 on Dec 14, 2024, 5:26:26 AM
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Seems only half baked having skills assignable to particular weapons but not also having individual bars for each weapon.


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Drakuel#7273#2034 wrote:
Not sure they have done this or not, but I would like to see if I can set a second skill bar for that secondary set, so it will also auto switch to it when I swap weapon sets.



Which is also pretty much standard for genre and was present in PoE1. Especially that both weapons have "own" attack skill, or you might have shield charge.

We need one skill as primer/switch for set, and that's all.
Actually often we DON'T need auto-switch. I can count examples where you do by fingers one hand. One is to raise shield and shield charge. Another is 2handed mace attack.

But having only 4 buttons for two weapons is opposite of progress compared to PoE1.

maybe we also need a "meta-attack", which uses whatver weapon is active currently.

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