Remove Socket Colors in POE 1

It's a quite huge step with so much earnings and minimal downsides

downsides
Some uniques interacting with socket colors like Scaeva, Dialla's, minion gloves(cant remember the name).. ill become obsolete need updates.


upsides
Simply a ton.
Most of the socket color pressure espacially while leveling will be gone.
New players will adapt easily. There could be a lot of new players who want also try poe1 after poe2-ea.
off color gems in the late game will not be a problem anymore

there will be things to be done for other mechanics too like crafting bench, corrupting outcomes, syndicate, omen of blanching, droptables etc...

Last bumped on Nov 21, 2024, 4:24:05 AM
The original plan was to remove jewelers & Fusings from poe1, can't remember if chromes were originally in-scope for removal.
But instead of implementing this plan into poe1, poe2 was created instead.
Thus stating that there was already consideration for this implementation in poe1.

So we'll see how GGG decided to implement this in poe2, specifically for uniques that provide bonus based on colours. if it's a huge success, i could imagine this being considered for poe1.

Triad Mesh gloves (minion gloves) could be easily determined based on the colour of the socketed gems, instead of the colour of the socket.
Not sure how you'd implement diallas for example.
Braindead take. No thanks.

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