Ritual's green balls need to be deleted from the game.
I am so sick of dying to these in what used to be my favourite mechanic.
Ritual was already rippy for the reward given, now the tribute gets nerfed AND these homing balls of broken death get added? Volatile anomaly game play is actively irritating as it is, And that's when the numbers aren't so over tuned. Much like the lightning mirage archnemesis monster modifier where the clone would spawn inside your character, counter play is limited when visibility of the effect is so poor, they stack on top of eachother and have seemingly unlimited duration. No one asked for this, it's pure negative- please just delete it Instead of doubling down. Last edited by JoshhAvatar#9635 on Nov 14, 2024, 12:50:24 AM Last bumped on Nov 14, 2024, 12:49:05 AM
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