Training Dummy/ Room - Asked for years

Some form of Training Dummy/ Training Room was requested for many years. Here are screens of just small sample of those threads (there are many pages).

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This wouldn't retract from the game, and probably wouldn't take a lot of time/ work to implement it. I think many players could enjoy this new part of the game, and by using those understand the game and builds better. Veterans also could benefit from trying things out.


I myself proposed it last year, with some more specifics for how it could work, and how I enjoyed it in a different game.
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Last edited by Bakubylozajete#1182 on Nov 9, 2024, 8:31:17 AM
Last bumped on Nov 18, 2024, 3:59:47 PM
+1 if its showing average dps
Innocence forgives you
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SilentSymphony wrote:
+1 if its showing average dps

Sounds right and that might eliminate the need for using a stop watch. Although I probably would, for old times sake :P
just use path of building . a dummy is awful idea, there are a million variables that a dummy would give you wrong answers for anyway.
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just use path of building . a dummy is awful idea, there are a million variables that a dummy would give you wrong answers for anyway.


Using outside app that is a bunch of spredsheets isn't nearly as fun as hitting things with your abilitites and seeing the numbers "live".

Well made attacking you dummies can simulate enough of variables to be a useful tool (for some on top of the PoB). Of course different bosses or areas work differently and one build is better in some and worse in others. But controlled environment where you can test some changes or many different skill, still would be beneficial for many people.

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