PoE 1 PC servers are restarting in: .
They should be back up in approximately .PoE 1 Xbox servers are restarting in: .
They should be back up in approximately .PoE 1 Sony servers are restarting in: .
They should be back up in approximately .T17s need to go
Weve's been with them for 2 league now, you have tried to fix them but it seems like they just dont fit in the game, they bring mods you cant play and just seem to create frustration and bring no joy. I am once again asking we remove those maps from the game. Mods that can not be countered by a build should not be part of the game. I am talking about drowning orbs, the little orbs, annoying crabs that just keep going underground and you cant hit them, and everything else that im missing. And lets not talk about how everyone feels like they are missing out if they dont farm t17 because all scarab prices are fixed around the ones who can juice the most in t17 so t16 feel useless. Pls GGG, you have tried it but clearly it is not working. Bring the joy back to the game and remove those maps. As for ubers, im sure you can come up with something else. Be it a single invitation without maps or something else. We have faith in you!
Last bumped on Oct 31, 2024, 9:41:06 PM
|
|
+1
i see you have a build that can easily farm them so its clearly not a build issue like some people always try to make out. thats the argument every time someone makes a thread like this. the truth is these maps are just not fun. you summed it up perfectly |
|
" Skill issue is also a thing in many games. Some could prob have the best gear in eldenring and still get killed by everything. No difference in PoE especially in t17 maps as the most important input is the player input. People who don't like t17 can always just stick with t16 maps as more than enough testing of large samples have proven that the loot difference is not big and t16 still just as it has always been gets you rich if you know simple mere basics. But that's also something players have to overcome as they gotta have to keep their level of fomo low as this is currently the biggest issue with t17 maps. Not the difficulty or anything else but the high level of fomo of individuals. Flames and madness. I'm so glad I didn't miss the fun. Last edited by Pashid#4643 on Oct 25, 2024, 12:15:54 AM
|
|
" This is wrong, in t17 i can drop a divine every other map because i can roll for 200+% increased currency drop wich i cannot do in t16. Same thing for scarabs and most strats that focus on pack size and item quant. [Removed by Support] Last edited by Jacob_GGG#0000 on Oct 25, 2024, 12:45:54 AM
|
|
" The people who religiously defend T17s are the same who can´t make any currency other way I guess. They were never happy when I said T17s should only be a boss fight which drop fragments for ubers. This is the only way that they could survive in poe. T17s create more frustration than fun in the community. And again before you are not doing your own testing with the loot of juiced T17s vs T16s you have no idea of the difference. I´ve read many times now the loot difference is not big. Well let me tell you it is. You are just dropping rare scarabs, divines, puzzle boxes and more like candy in those. Can´t say the same for T16s besides the guaranteed drops like legion or so. And I´m not saying you can´t make currency under T17s because you can but you have to be more realistic in terms of the difference here. |
|
Its obvious T17 is busted, reduces the number of builds being played and is skewing the games economy for anyone not out there to gaslight and take advantage.
When fallacious arguments aren't convincing comes the biased moderation.
|
|
I am active on both reddit and here. There have been plenty of topics about t17 and the tenor is pretty much the same everywhere you go. They suck. The reasons people have for hating them differ slightly but nobody really likes them. There are like 5 people here on the forum who keep defending them for whatever reason but i think it's fair to just ignore them. Calling them a tiny minority is an understatement.
|
|
" And everyone who runs juiced t17 maps magically made currency to fund their t17 viable characters out of thin air? You do realize that each and everyone doing these maps in ssf don't even care about the so big divine pet hour fomo metric? Same as plenty trade league players, yet they manage to get their builds up and going for juiced t17 in t16 juiced maps or various other content? Weird fomo take Flames and madness. I'm so glad I didn't miss the fun.
|
|
These threads are always locked, lmao, the eternal struggle
|
|
" Weird fomo take indeed. You seem scared if they would be gone. And why do we now talk about SSF? When we talk about SSF in other topics its clearly "Game is not balanced around SSF". SSF is a completly different poe. And I don´t have a "fomo mindset" I´m able to run juiced T17s with ease thats why I can talk the way I do. They are unhealthy for the game in their current state and thats it. I don´t have any information about your characters but I doubt you even do them. But thats not the first time I´ve read one of your typical comments to a topic. As I said you can make currency below T17s so I´ve already answered your question before you wrote it but just in case I answered it again. Maybe read next time before you ask questions. |
|