Expedition
can we change the avoid specify damage to something like reduce are less damage taken even chance to avoid would be better.
Last edited by Di_Generics#7406 on Oct 11, 2024, 10:33:13 AM Last bumped on Oct 11, 2024, 2:35:28 PM
|
|
That is why I never use Extreme Archeology. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
|
" Same. If the bomb radius is big enough, it's almost impossible to actually do the Expedtion if you're trying to avoid a remnant that nullifies your damage. And even if you manage to get a bomb down, whatever remnants you were able to tag are going to be a lot more diminished than if you had not taken Extreme Archeology. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. |
|